Principal Environment Artist
Company: Squanch Games
Location: Los Angeles
Posted on: January 25, 2025
Job Description:
Principal Environment ArtistSquanch Games has some wild,
imaginative worlds-and we need a Principal Environment Artist to
help bring them to life!This role operates at a high strategic
level, shaping the project's visual direction while mentoring the
team and refining workflows. As a Principal Environment Artist at
Squanch Games, you'll bring invaluable expertise and leadership,
collaborating with art and design to exceed quality benchmarks and
achieve the artistic vision-all without compromising gameplay
design. This is your chance to step into a role with greater
autonomy, hands-on creativity, and studio-wide impact.At Squanch
Games, your work will shape entire worlds while influencing the
next generation of artists. Ready to take your creativity and
leadership to the next level? Let's build something incredible
together!What You'll Do:
- Own High-Quality Content Creation: Build advanced, detailed
environments in diverse styles while maintaining consistent
quality.
- Collaborate Across Teams: Work closely with designers, artists,
and production to support development and ensure goals are
met.
- Set the Standard: Act as a technical and artistic reference,
providing guidance to elevate the team's work.
- Drive Feedback & Quality: Take and provide constructive
critiques across departments to hit the highest quality bar.
- Learn & Innovate: Seek new tools and processes to improve
pipelines and content creation.
- Mentor Team Members: Support and guide mid-level and associate
artists to help them grow.
- Lead & Inspire: Establish artistic benchmarks, drive creative
vision, and shape workflows to influence the project and studio as
a whole.What We're Looking For:
- Experience: Shipped 5-6 titles and a strong portfolio that
demonstrates substantial art experience.
- 3D Expertise: Advanced modeling skills in major 3D packages
(Blender preferred).
- Efficiency: Ability to create a high volume of 3D assets to
populate environments quickly.
- Material Creation: Proficiency with Substance Painter,
Designer, and Photoshop for textures and materials.
- Artistic Eye: Strong attention to detail, silhouettes, and
composition.
- Visionary Content Building: Ability to visualize and create
environments with minimal concept art or direction with set
dressing and lighting in Unreal Engine.
- Unreal Engine Mastery: Advanced skills in Unreal, including
Blueprint materials and technical constraints.
- Technical Skills: Manage budgets, memory limits, and
performance constraints effectively.
- Communication & Organization: Excellent verbal and written
communication, along with strong file and scene management
skills.
- Problem Solving: Resolve complex visual and technical issues
with creativity and efficiency.Benefits:
- Salary range: $130,000 to $162,000 depending on experience
- Health, dental & vision insurance
- Short term & long term disability insurance coverage
- Paid parental leave
- 401k and FSA
- Flexible PTO & schedule
- Completely remote studio
- Stipend to ensure a comfortable work-from-home setup
- Monthly snack box shipped to your home
- Monthly stipend for WFH expensesLocation:We are a fully remote
studio operating from all over the United States! While we haven't
hit all 50, we encourage applicants from across the country to
apply and help us complete our map.Equal Employment
Opportunity:Squanch Games provides equal employment opportunities
to all employees and applicants for employment and prohibits
discrimination and harassment of any type without regard to race,
color, religion, age, sex, national origin, creed, marital status,
registered partner or civil union status, disability status,
medical condition, genetic information, protected veteran status,
sexual orientation, gender identity or expression, or any other
characteristic protected by federal, state or local laws.This
policy applies to all terms and conditions of employment, including
but not limited to recruiting, hiring, placement, promotion,
termination, layoff, recall, transfer, leaves of absence,
compensation and training.
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Keywords: Squanch Games, Chino Hills , Principal Environment Artist, Advertising , Los Angeles, California
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